Publications
2009
Schild, Jonas; Holtkämper, Thorsten; Bogen, Manfred
The 3D Sketch Slice: Precise 3D Volume Annotations in Virtual Environments Proceedings Article
In: Hirose, Michitaka; Schmalstieg, Dieter; Wingrave, Chadwick A; Nishimura, Kunihiro (Ed.): Joint Virtual Reality Conference of EGVE - the 15th Eurographics Symposium on Virtual Environments, ICAT, EuroVR, pp. 65–72, Eurographics Association, Lyon, France, 2009, ISSN: 1727-530X.
@inproceedings{sch2009a,
title = {The 3D Sketch Slice: Precise 3D Volume Annotations in Virtual Environments},
author = {Jonas Schild and Thorsten Holtkämper and Manfred Bogen},
editor = {Michitaka Hirose and Dieter Schmalstieg and Chadwick A Wingrave and Kunihiro Nishimura},
url = {http://www.eg.org/EG/DL/WS/EGVE/JVRC09/065-072.pdf},
doi = {10.2312/EGVE/JVRC09/065-072},
issn = {1727-530X},
year = {2009},
date = {2009-01-01},
booktitle = {Joint Virtual Reality Conference of EGVE - the 15th Eurographics Symposium on Virtual Environments, ICAT, EuroVR},
pages = {65--72},
publisher = {Eurographics Association},
address = {Lyon, France},
abstract = {In the oil and gas application domain, there is a need for 3D volume annotations to sketch out uncertainty regions in seismic data sets. Together with geo-science experts, we identified actual requirements for efficient annotations of volumetric areas. As a result, we introduce the 3D Sketch Slice, a novel system for volumetric annotations. Based on a 3D-tracked pen tablet, the 3D Sketch Slice works as a prop for a subsurface volume slice. Using pen input, a user can precisely sketch 3D points on a 2D volume slice while directly controlling the 3D position and orientation of that slice within a seismic volume. The points selected define 3D sketches through 3D alpha shape representations. Furthermore, we define clutching and mapping functions and we present a novel visual feedback method for multi-user annotations. Finally, we performed an informal evaluation with expert users. Despite some ergonomic concerns, they confirmed an increase in perceived precision. In general, the requirements identified had been met and it was proposed to apply the 3D Sketch Slice methodology to other scenarios.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
2005
Schild, Jonas; Göttel, Timo; Huckauf, Anke; Fröhlich, Bernd
Probono: An Interaction Concept for Teaching Navigation and Orientation Using Props on a Board Proceedings Article
In: Kobbelt, Leif; Müller, Stefan (Ed.): Virtuelle und Erweiterte Realität: 2. Workshop der GI-Fachgruppe VR/AR, pp. 119–130, Shaker Verlag, Herzogenrath, Germany, 2005.
@inproceedings{sch2005,
title = {Probono: An Interaction Concept for Teaching Navigation and Orientation Using Props on a Board},
author = {Jonas Schild and Timo Göttel and Anke Huckauf and Bernd Fröhlich},
editor = {Leif Kobbelt and Stefan Müller},
year = {2005},
date = {2005-01-01},
booktitle = {Virtuelle und Erweiterte Realität: 2. Workshop der GI-Fachgruppe VR/AR},
pages = {119--130},
publisher = {Shaker Verlag},
address = {Herzogenrath, Germany},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
0000
Carbonell, Guillermo; Schild, Jonas
Conceptual Design of Emotional and Pain Expressions of a Virtual Patient in a Virtual Reality Training for Paramedics Proceedings Article
In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Christchurch, New Zealand, 0000.
@inproceedings{Carbonell2022,
title = {Conceptual Design of Emotional and Pain Expressions of a Virtual Patient in a Virtual Reality Training for Paramedics},
author = {Guillermo Carbonell and Jonas Schild},
doi = {10.1109/VRW55335.2022.00053},
booktitle = {2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},
address = {Christchurch, New Zealand},
organization = {IEEE},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}