Prof. Dr. Jonas Schild

About

Jonas Schild is Professor for Creating Impact at the TH Köln, Faculty of Information, Media and Electrical Engineering, Institute for Media and Phototechnology and heads the cross-faculty study program Code & Context. The focus of his work is the development of digital innovations in interaction with entrepreneurial and societal progress in terms of an ecologically, socially and globally connected world. In his interdisciplinary research group Interactive Reality Experiences, he combines computer science, media design and cognitive psychology at the locations Cologne-Mülheim and Hannover (at the HS Hannover). As head of several interdisciplinary BMBF project consortia (ViTAWiN, EPICSAVE), he advances immersive training media (VR/AR, User Experience) in vocational education. In 2017, EPICSAVE was awarded as "Excellent Place 2017" in the federal competition "Land of Ideas". Previously, he conducted research for the Fraunhofer Gesellschaft, was a product manager for computer games and ran a VR startup. Schild studied Media Systems at Bauhaus University Weimar until 2006 and earned his engineering doctorate in computer science at the University of Duisburg-Essen in 2014. From 2017 to 2021, he worked at the HS Hannover, Faculty IV Business and Computer Science as Professor of Media Design Computing.

Publications

2022

2022

Höhne, Elisabeth; Fekete, Sándor P.; Schild, Jonas; Zander, Lysann

Perceived Stress, Individual Psychological Resources, and Social Resources Among Computer Science Students During the COVID-19 Pandemic Journal Article

In: Frontiers in Education, vol. 7, iss. 840216, 2022, ISBN: 2504-284X.

Abstract | Links | BibTeX

Misztal, Sebastian; Schild, Jonas

Visual Delegate Generalization Frame – Evaluating Impact of Visual Effects and Elements on Player and User Experiences in Video Games and Interactive Virtual Environments Proceedings Article

In: CHI Conference on Human Factors in Computing Systems (CHI '22), April 29-May 5, 2022, New Orleans, LA, USA, pp. 20, ACM, New York, NY, 2022.

Links | BibTeX

Carbonell, Guillermo; Schild, Jonas

Conceptual Design of Emotional and Pain Expressions of a Virtual Patient in a Virtual Reality Training for Paramedics Proceedings Article

In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 222–226, IEEE, 2022, ISBN: 978-1-6654-8402-2.

Links | BibTeX

Schild, Jonas; Carbonell, Guillermo; Tarrach, Anna; Ebeling, Madeline

ViTAWiN - Interprofessional Medical Mixed Reality Training for Paramedics and Emergency Nurses Proceedings Article

In: 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), IEEE, 2022.

Links | BibTeX

Misztal, Sebastian; Carbonell, Guillermo; Schild, Jonas

Experiencing Age-Related Movement Impairment Through Visual Delegation in VR Can Substitute Haptic Impairments of an Age Simulation Suit Proceedings Article

In: 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022.

Links | BibTeX

Misztal, Sebastian; Carbonell, Guillermo; Schild, Jonas

Experiencing Age-Related Movement Impairment Through Visual Delegation in VR Can Substitute Haptic Impairments of an Age Simulation Suit Proceedings Article

In: 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022.

Links | BibTeX

Misztal, Sebastian; Tarrach, Anna; Ebeling, Madeline; Ritter, Artur; Schild, Jonas

Visualizing Perceptions of Non-Player Characters in Interactive Virtual Reality Environments Proceedings Article

In: Association for Computing Machinery, New York, NY, USA, 2022, ISBN: 9781450398893.

Links | BibTeX

Höhne, Elisabeth; Fekete, Sandor P.; Schild, Jonas; Zander, Lysann

Habituation or sensitization? Perceived stress, individual psychological and social resources among computer science students during the COVID-19 pandemic Proceedings Article

In: 9th Congress of the Society for Empirical Educational Research (GEBF), Bamberg, Germany, 2022.

BibTeX

2021

2021

Scherfgen, David; Schild, Jonas

Estimating the Pose of a Medical Manikin for Haptic Augmentation of a Virtual Patient in Mixed Reality Training Proceedings Article

In: Symposium on Virtual and Augmented Reality, pp. 33–41, ACM, New York, NY, USA, 2021, ISBN: 9781450395526.

Links | BibTeX

Scherfgen, David; Schild, Jonas

Estimating the Pose of a Medical Manikin for Haptic Augmentation of a Virtual Patient in Mixed Reality Training Proceedings Article

In: Maiero, Jens; Weier, Martin; Zielasko, Daniel (Ed.): ICAT-EGVE 2021 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos, The Eurographics Association, 2021, ISSN: 1727-530X.

Links | BibTeX

Schild, Jonas; Elsenbast, Christian; Carbonell, Guillermo

ViTAWiN - Developing Multiprofessional Medical Emergency Training with Mixed Reality Proceedings Article

In: 2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH), pp. 1-9, 2021.

Links | BibTeX

Schild, Jonas; Luiz, Thomas; Lerner, Dieter; Herkersdorf, Markus; Neuberger, Markus; Wegner, Konstantin

epicsave - Enhanced ParamedIC vocational training with Serious games And Virtual Environments - Optimierung der Berufsausbildung von Notfallsanitätern durch Training mittels Serious Games und Virtuellen Umgebungen: Schlussbericht Technical Report

St. Augustin, 2021.

Links | BibTeX

2020

2020

Misztal, Sebastian; Carbonell, Guillermo; Zander, Lysann; Schild, Jonas

Jumphair: Improving Jumping Performance in First-Person Video Games Through Visual Assistance Proceedings Article

In: International Conference on the Foundations of Digital Games, ACM, 2020.

Links | BibTeX

Misztal, Sebastian; Carbonell, Guillermo; Zander, Lysann; Schild, Jonas

Simulating Illness: Experiencing Visual Migraine Impairments in Virtual Reality Proceedings Article

In: 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), IEEE, 2020.

Links | BibTeX

Lerner, Dieter; Mohr, Stefan; Schild, Jonas; Göring, Martin; Luiz, Thomas

An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability Study Journal Article

In: JMIR Serious Games, vol. 8, no. 3, pp. e18822, 2020.

Links | BibTeX

Misztal, Sebastian; Carbonell, Guillermo; Zander, Lysann; Schild, Jonas

Intensifying Stress Perception Using Visual Effects in VR Games Proceedings Article

In: ACM International Conference Proceeding Series, 2020, ISBN: 9781450388078.

Abstract | Links | BibTeX

Misztal, Sebastian; Carbonell, Guillermo; Schild, Jonas

Visual Delegates - Enhancing Player Perception by Visually Delegating Player Character Sensation Proceedings Article

In: Association for Computing Machinery, New York, NY, USA, 2020, ISBN: 9781450380744.

Links | BibTeX

2019

2019

Schild, Jonas; Flock, Leonard; Martens, Patrick; Roth, Benjamin; Schunemann, Niklas; Heller, Eduard; Misztal, Sebastian

EPICSAVE Lifesaving Decisions – a Collaborative VR Training Game Sketch for Paramedics Proceedings Article

In: 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, 2019.

Links | BibTeX

2018

2018

Buhler, Helmut; Misztal, Sebastian; Schild, Jonas

Reducing VR Sickness Through Peripheral Visual Effects Proceedings Article

In: 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, 2018.

Links | BibTeX

Schild, Jonas; Misztal, Sebastian; Roth, Beniamin; Flock, Leonard; Luiz, Thomas; Lerner, Dieter; Herkersdorf, Markus; Weaner, Konstantin; Neuberaer, Markus; Franke, Andreas; Kemp, Claus; Pranqhofer, Johannes; Seele, Sven; Buhler, Helmut; Herpers, Rainer

Applying Multi-User Virtual Reality to Collaborative Medical Training Journal Article

In: 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings, pp. 775–776, 2018, ISBN: 9781538633656.

Abstract | Links | BibTeX

Schild, Jonas; Lerner, Dieter; Misztal, Sebastian; Luiz, Thomas

EPICSAVE - Enhancing vocational training for paramedics with multi-user virtual reality Journal Article

In: 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018, pp. 1–8, 2018, ISBN: 9781538662984.

Abstract | Links | BibTeX