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Welcome to the
Interactive Reality Experiences research group
We investigate how technically and creatively enhanced interaction between people and systems can be used to generate experiences that have measurable effects on the abilities, behavior or attitude of people and systems in order to contribute to social, economic or artistic development.
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News
COMPUTER SCIENCE
Human Computer Interaction, Virtual Reality, Mixed Reality, (Serious) Game Engineering, Input devices, Mobile Systems, Intelligent SystemsMEDIA DESIGN
Design Thinking, Media Conception, Design Research, User Interfaces, Content Design
COGNITIVE PSYCHOLOGY
Behavioral methods, User Experience Research, Statistics, Simulator Sickness, Presence, Empathy, Training Quality
IMPACT
Entrepreneurship, Implementation, Interdisciplinary Project Management, Agile
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Watch our ViTAWiN Trailer!
We are proud to show you our trailer for the ViTAWiN project. It shows impressions of the interdisciplinary work in the consortium. If you want to learn more, check out our related post.
In a few days, another video will follow, covering two of our biggest topics, the integration of emotions and the implementation of a physically present training manikin.
Publications
Would you like to view our publications? You will find topics such as serious games, virtual reality, medical training scenarios, user experience and much more.
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Recent project: ViTAWiN
ViTAWIN is a virtual augmented training application for education and training in interprofessional emergency care. The project addressed the educational needs of teachers and learners in emergency paramedic and emergency nursing training. With modern VR and AR technologies we created an interactive, immersive and collaborative learning environment.